Cyberpunk Cube

For this jam, I decided to model a cyberpunk-themed building. The building is covered in digital signage advertising ideas I'd imagine seeing in a futuristic era, and I used a made-up language to showcase how much things have changed in this future. The Unity player allows you to pan around the building and zoom in, as well as adjust the lighting for better viewing.

NOTE: While I tried to be as consistent as possible, the Unity lighting settings are different from the settings used to render the final images in Blender.

The model viewer may take a bit to load or be slow on certain devices.

Check the downloads to see more, higher-quality renders!

Model Viewer Controls

Mouse - pan around the building in an orbit around its center

W and S or Up and Down arrows - tilt orbit center up or down

Mouse wheel - Zoom in or out

Tab - open settings menu

All of the above controls can additionally be accessed by opening the menu (the 3 bars in the corner).

Credits

3D model, textures, and animation - by me, made from scratch for the 3D Modeling Jam with Blender #2

Unity WebGL Template - (Unity) Better Minimal WebGL Template

Tools

3D modeling engine - Blender

Texturing - Clip Studio Paint Pro and Blender

Interactive model viewer - Unity

Download

Download
Cyberpunk Cube - Renders.zip 79 MB
Download
Cyberpunk Cube - Turnaround.mp4 1.3 MB
Download
Cyberpunk Cube - Turnaround.gif 11 MB

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